When a fight occurs, Armed Guards will neither use their fists nor tazers to stop fights, but will instead shoot at them with their guns while Snipers will shoot to kill as well.
Once the player hits the Freefire button, all Armed Guards will equip their shotguns and Snipers will not fire warning shots to rebelling prisoners. The Freefire button is only displayed if there are any Armed Guards or Snipers in your prison, all together. A Guard who is close to death may begin to fear for his life, drawing his weapon and shooting the prisoner(s), even if you haven't enabled the Freefire command. Only use it when you want to 'clear' your prison from prisoners who constantly fight or riot. Keep in mind that if Armed Guards or Snipers start shooting at prisoners, prisoners may start a Riot. Its primary function is to command all of your available Armed Guards and Snipers to draw their weapons and shoot Prisoners when they misbehave. Will Karasuno be able to defeat Inarizaki High and overcome the hurdles. Chance of natural death in infancy raised from 5/10000 to 10/10000. Things are bound to get intense as the match progresses between these two teams. Old age portrait threshold moved from 50 to 55. Middle age portrait threshold moved from 30 to 40. Adult portrait threshold moved from 15 to 16. Freefire is an Emergency command that the player can use to maintain order in his or her prison. Changed maximum led factions from 2 to 1.